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Stat1Value = { 40, "??", "??", "??", 60 }, |
Stat1Value = { 40, "??", "??", "??", 60 }, |
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Stat2 = "Magic Defence", |
Stat2 = "Magic Defence", |
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− | + | Stat2Value = 25, |
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Special = "Guard Rate +++", |
Special = "Guard Rate +++", |
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CraftClass = "[[Blacksmith]]", |
CraftClass = "[[Blacksmith]]", |
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Stat1Value = { 58, "N/A", "N/A", "N/A", "N/A" }, |
Stat1Value = { 58, "N/A", "N/A", "N/A", "N/A" }, |
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Stat2 = "Magic Defence", |
Stat2 = "Magic Defence", |
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− | + | Stat2Value = 22, |
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Special = "Defence +20", |
Special = "Defence +20", |
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Sold =" N/A", |
Sold =" N/A", |
Revision as of 21:55, 23 October 2021
Documentation for this module may be created at Module:Gear/Shields/Data/doc
-- Shields Data
local T = "[[Armour]] ([[Shields|Shield]])"
local Data =
{
["Paladin's Shield"] = {
Description = "A practice shield given to novice Paladins. Not the strongest, but anyone can use it.",
Rarity = 0,
Usable = { "All" },
Skill = "[[Shield Skill]]",
SkillLvl = 1,
Stat1 = "Defence",
Stat1Value = { 3, "N/A", "N/A", "N/A", "N/A" },
Stat2 = "Magic Defence",
Stat2Value = 0,
Special = "------",
Sold = 400,
Sell = { 10, "N/A", "N/A", "N/A", "N/A" },
Type = T
},
["Bronze Shield"] = {
Description = "An easy-to-use, bronze shield. The first step towards an impenetrable defence.",
Rarity = 0,
Usable = { "All" },
Skill = "[[Shield Skill]]",
SkillLvl = 1,
Stat1 = "Defence",
Stat1Value = { 6, 7, 9, 10, "??" },
Stat2 = "Magic Defence",
Stat2Value = 0,
Special = "------",
CraftClass = "[[Blacksmith]]",
CraftRank = "Fledgling",
Ingredients = { "[[Oak Beam]]", [[Bronze Ingot]] },
Amount = { 1, 1 },
Sold = 1600,
Sell = { 300, 360, 420, 480, 540 },
Type = T
},
["Iron Shield"] = {
Description = "A heavy shield forged of iron. For when bronze just doesn't cut it.",
Rarity = 1,
Usable = { "All" },
Skill = "[[Shield Skill]]",
SkillLvl = 2,
Stat1 = "Defence",
Stat1Value = { 9, "??", 12, 14, "??" },
Stat2 = "Magic Defence",
Stat2Value = 0,
Special = "------",
CraftClass = "[[Blacksmith]]",
CraftRank = "Apprentice",
Ingredients = { "[[Iron Ingot]]", "[[Pine Beam]]" },
Amount = { 1, 1 },
Sold = 2000,
Sell = { 650, 780, 910, 1040, 1170 },
Type = T
},
["Silver Shield"] = {
Description = "A sturdy shield forged of silver. Strikes fear into monsters' hearts. If they have hearts...",
Rarity = 2,
Usable = { "All" },
Skill = "[[Shield Skill]]",
SkillLvl = 2,
Stat1 = "Defence",
Stat1Value = { 12, 14, 16, 18, "??" },
Stat2 = "Magic Defence",
Stat2Value = 6,
Special = "Vitality +2",
CraftClass = "[[Blacksmith]]",
CraftRank = "Adept",
Ingredients = { "[[Silver Ingot]]", "[[Palm Beam]]" },
Amount = { 2, 1 },
Sold = 3600,
Sell = { 1300, 1560, 1820, 2080, 2340 },
Type = T
},
["Gold Shield"] = {
Description = "A gleaming golden shield. Once you've used one, you'll never look back.",
Rarity = 3,
Usable = { "All" },
Skill = "[[Shield Skill]]",
SkillLvl = 3,
Stat1 = "Defence",
Stat1Value = { 17, 19, 22, 25, "?" },
Stat2 = "Magic Defence",
Stat2Value = 8,
Special = "------",
CraftClass = "[[Blacksmith]]",
CraftRank = "Expert",
Ingredients = { "[[Sugar Beam]]", "[[Gold Ingot]]" },
Amount = { 2, 1 },
Sold = 4200,
Sell = { 1800, 2160, 2520, 2880, 3240 },
Type = T
},
["Rose Shield"] = {
Description = 'A curved shield favoured by the gentry. It is thus known as "The Rose of Nobility".',
Rarity = 3,
Usable = { "All" },
Skill = [[Shield Skill]],
SkillLvl = 4,
Stat1 = "Defence",
Stat1Value = { 16, 18, 23, 26, "??" },
Stat2 = "Magic Defence",
Stat2Value = 16,
Special = "Dexterity +2",
CraftClass = "[[Blacksmith]]",
CraftRank = "Expert (High Level)",
Ingredients = { "[[Platinum Ingot]]", "[[Mangrove Beam]]", "[[King Gel]]" },
Amount = { 2, 1, 1 },
Sold = 820,
Sell = { 5700, 6840, 7980, 9120, 10260 },
Type = T
},
["Magicbane Shield"] = {
Description = "A shield imbued with magical protective power. Emits an eerie sound when struck.",
Rarity = 4,
Usable = { "Paladin", "Mercenary", "Miner", "Woodcutter", "Blacksmith", "Carpenter" },
Skill = "[[Shield Skill]]",
SkillLvl = 4,
Stat1 = "Defence",
Stat1Value = { 20, 23, "??", "??", 32 },
Stat2 = "Magic Defence",
Stat2Value = 20,
Special = "------",
CraftClass = "[[Blacksmith]]",
CraftRank = "Master",
Ingredients = { "[[Magic Ingot]]", "[[Starry Beam]]", "[[Gold Ingot]]" },
Amount = { 2, 1, 1 },
Sold = 10000,
Sell = { "?", 4320, "?", "?" , 6480 },
Type = T
},
["Captain's Shield"] = {
Description = "A shield used by leaders among Paladins. Well-made and perfectly balanced.",
Rarity = 3,
Usable = { "Paladin" },
Skill = "[[Shield Skill]]",
SkillLvl = 4,
Stat1 = "Defence",
Stat1Value = { 24, "??", "??", 34, 37 },
Stat2 = "Magic Defence",
Stat2Value = 10,
Special = "Vitality +2",
CraftClass = [[Blacksmith]],
CraftRank = "Expert (High Level)",
Ingredients = { "[[Platinum Ingot]]", "[[Fir Beam]]", "[[Silver Ingot]]" },
Amount = { 2, 1, 1 },
Sold = 5400,
Sell = { 3000, 3600, "?", 4800, 5400 },
Type = T
},
["Knightly Shield"] = {
Description = "A shield designed only for worthy Paladins. It provides unrivaled protection.",
Rarity = 4,
Usable = { "Paladin" },
Skill = "[[Shield Skill]]",
SkillLvl = 5,
Stat1 = "Defence",
Stat1Value = { 28, "??", 35, "??", "??" },
Stat2 = "Magic Defence",
Stat2Value = 12,
Special = "Max HP +20",
CraftClass = "[[Blacksmith]]",
CraftRank = "Master",
Ingredients = { "[[Magma Ingot]]", "[[Dragon Shard]]", "[[Platinum Ingot]]" },
Amount = { 2, 1, 1 },
Sold = 18000,
Sell = { 6500, "?", 9100, "?" , "?" },
Type = T
},
["Gallant Shield"] = {
Description =" A legendary shield described in many tales of heroism. It is said to repel any attack.",
Rarity = 5,
Usable = { "Paladin" },
Skill = "[[Shield Skill]]",
SkillLvl = 7,
Stat1 = "Defence",
Stat1Value = { 32, "??", "??", 44, "??" },
Stat2 = "Magic Defence",
Stat2Value = 20,
Special = "Guard rate +++",
CraftClass = "[[Blacksmith]]",
CraftRank = "God",
Ingredients = { "[[Ancient Ingot]]", "[[Gigaga Beam]]", "[[Mystical Sapphire]]" },
Amount = { 2, 1, 1 },
Sold = "N/A",
Sell = { 9900, "?", "?", 15840, "?" },
Type = T
},
["Ancient Shield"] = {
Japanese = "古代の盾",
Description = "A shield housing souls of ancient warriors. It has saved lives for generations.",
Rarity = 5,
Usable = { "Paladin" },
Skill = "[[Shield Skill]]",
SkillLvl = 8,
Stat1 = "Defence",
Stat1Value = { 40, "??", "??", "??", 60 },
Stat2 = "Magic Defence",
Stat2Value = 25,
Special = "Guard Rate +++",
CraftClass = "[[Blacksmith]]",
CraftRank = "God-in-Training",
Ingredients = { "[[Demonic Ingot]]", "[[Ancient Emerald]]", "[[Ancient Stone +]]" },
Amount = { 2, 1, 1 },
Sold = "N/A",
Sell = { 20000, "?", "?", "?", 36000 },
Type = T
},
["Aegis Shield"] = {
Description = "Extraordinary shield that grants you divine protection. Easily deflects fierce blows.",
Rarity = 5,
Usable = { "Paladin" },
Skill = "[[Shield Skill]]",
SkillLvl = 9,
Stat1 = "Defence",
Stat1Value = { 50, "??", "??", "??", "??" },
Stat2 = "Magic Defence",
Stat2Value = 30,
Special = "SP-recovery speed +",
CraftClass = "[[Blacksmith]]",
CraftRank = "God",
Ingredients = { "[[Ancient Ingot]]", "[[Protection Stone +]]", "[[Berserk Stone +]]" },
Amount = { 2, 1, 1 },
Sold = "N/A",
Sell = { 30000, "?", "?", "?", "?" },
Type = T
},
["Dragon King's Shield"] = {
Description = "Shield used by the Dragon King, the hero of centuries-old Castele legend.",
Rarity = 5,
Usable = { "All" },
Skill = "[[Shield Skill]]",
SkillLvl = 10,
Stat1 = "Defence",
Stat1Value = { 58, "N/A", "N/A", "N/A", "N/A" },
Stat2 = "Magic Defence",
Stat2Value = 22,
Special = "Defence +20",
Sold =" N/A",
Sell = { 10, "N/A", "N/A", "N/A", "N/A" },
Type = T
}
}
return Data