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(Changed spawn time for Metal Jelling)
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[[File:Metal jelly.jpg|thumb|60x60px]]
 
[[File:Metal jelly.jpg|thumb|60x60px]]
An enemy found in the [[Ancient Ruins]] during from dawn to noon. This particular Jelling would rather run away than stay and fight, and it happens to be very good at it.
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An enemy found in the [[Ancient Ruins]] at night. This particular Jelling would rather run away than stay and fight, and it happens to be very good at it.
   
 
It runs at a speed tripled that of the player and has the durability of an Epic Boss. It does barely any damage, but just catching this thing will give you a run for your money.
 
It runs at a speed tripled that of the player and has the durability of an Epic Boss. It does barely any damage, but just catching this thing will give you a run for your money.
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It is recommended to fight it once you have a strength of an Expert or higher in combat classes, as you'd just be chasing this thing for dozens of minutes doing one damage or less otherwise.
 
It is recommended to fight it once you have a strength of an Expert or higher in combat classes, as you'd just be chasing this thing for dozens of minutes doing one damage or less otherwise.
   
It may drop up to 350 experiance upon defeat.
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It may drop up to 350 experience upon defeat.
   
 
== Drops ==
 
== Drops ==

Revision as of 20:23, 26 June 2021

Metal jelly

An enemy found in the Ancient Ruins at night. This particular Jelling would rather run away than stay and fight, and it happens to be very good at it.

It runs at a speed tripled that of the player and has the durability of an Epic Boss. It does barely any damage, but just catching this thing will give you a run for your money.

It is recommended to fight it once you have a strength of an Expert or higher in combat classes, as you'd just be chasing this thing for dozens of minutes doing one damage or less otherwise.

It may drop up to 350 experience upon defeat.

Drops