Fantasy Life Wiki
m (→‎Challenges: Fixed a typo)
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m (→‎Magician NPC List: added Skybie unlock)
Tag: Visual edit
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The Life Master of the Magician is [[Jinx]]. The Magician's Life Shop is located at Esmerelda's Academy of Magic, in [[Al Maajik]] Spelltown.
 
The Life Master of the Magician is [[Jinx]]. The Magician's Life Shop is located at Esmerelda's Academy of Magic, in [[Al Maajik]] Spelltown.
 
 
 
== Abilities ==
 
== Abilities ==
 
The Magician collects spirits: [[Spirit Of Water]], [[Spirit Of Air]], [[Spirit Of Earth]] and [[Spirit Of Fire]] in their staff and uses them to harness power as an attack or healing spell. Their class store is located in Al Maajik, in Esmeralda's School of Magic.
 
The Magician collects spirits: [[Spirit Of Water]], [[Spirit Of Air]], [[Spirit Of Earth]] and [[Spirit Of Fire]] in their staff and uses them to harness power as an attack or healing spell. Their class store is located in Al Maajik, in Esmeralda's School of Magic.
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== Magician NPC List ==
 
== Magician NPC List ==
 
There are a number of other Magician class NPCs around Reveria, who unlock challenges, provide equipment and plot. Talk to these when they have a ? over their heads.
 
There are a number of other Magician class NPCs around Reveria, who unlock challenges, provide equipment and plot. Talk to these when they have a ? over their heads.
  +
 
''TODO: Complete what each of these unlock''
 
''TODO: Complete what each of these unlock''
 
* Colin: Ancient Ruins Path
 
* Colin: Ancient Ruins Path
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** Joins party at Adept
 
** Joins party at Adept
 
* Skybie: Plushling Camp - [[Levitania]]
 
* Skybie: Plushling Camp - [[Levitania]]
  +
** Unlocks "Heaven's Wraith" (Master)
   
 
== Skills ==
 
== Skills ==

Revision as of 14:07, 22 November 2014

Magican
魔法使い, Mahōtsukai
"Harness the power of the elements to perform a variety of potent healing and attacking spells. Now that's magic!"
Weaponry
Weapon Staff / Wand
Tools
Tool {{{tool}}}
Class information
Life type Combat
Master Jinx
Characters Esmeralda, Hazel, Nox, Colin, Fabbie, Skybie
Game introduced {{{game}}}

Magician (JapaneseJapanese: 魔法使い Mahōtsukai, US version: Wizard) is one of the twelve lives the player can choose to lead in the game Fantasy Life. It can be chosen as the player's main life at any time during the game (except during a story mission) by visiting a Guild Master.

The Life Master of the Magician is Jinx. The Magician's Life Shop is located at Esmerelda's Academy of Magic, in Al Maajik Spelltown.

Abilities

The Magician collects spirits: Spirit Of Water, Spirit Of Air, Spirit Of Earth and Spirit Of Fire in their staff and uses them to harness power as an attack or healing spell. Their class store is located in Al Maajik, in Esmeralda's School of Magic.

Playing a Magician

A Magician can be used to support other classes in multiplayer due to their ability to heal not only themselves but their group members in a certain range. The most useful stats for a Magician are Intelligence and Focus.

Being a Magician uses a lot of stamina, the player must be sure to have enough blue potions. Apple Juice, Cows' Milk, Springwater or Honey are some other items which can regenerate stamina, too. The player can also use the "Sit Down" emote to regain stamina at a high rate.

Magicians cannot use the majority of Armour craftable by Blacksmiths (with a few exceptions) but can wear most items crafted by a Tailor. Their weak armor makes their defense poor, so it's advised to keep a distance away from enemies and take advantage of the Magician's arsenal of ranged attacks.

Ranks

Rank Stars Life Bonus
Novice 0
Fledgling 100 Intelligence + 2, Focus + 1
Apprentice 400 Intelligence + 4, Focus + 2
Adept 1300 Intelligence + 6, Focus + 3
Expert 3500 Intelligence + 8, Focus + 4
Master 7500 Intelligence + 12, Focus + 6
Hero 12000 Intelligence + 16, Focus + 8
Legend 16000 Intelligence + 20, Focus + 10
God 28000 Intelligence + 24, Focus + 12

Magician NPC List

There are a number of other Magician class NPCs around Reveria, who unlock challenges, provide equipment and plot. Talk to these when they have a ? over their heads.

TODO: Complete what each of these unlock

  • Colin: Ancient Ruins Path
    • Joins party at Hero
  • Esmerelda: Esmerelda's Academy of Magic (Day), Outside Academy (Night) - Al Maajik Spelltown
  • Fabbie: Park - Port Puerto Palace Way
    • Joins party at Expert
  • Hazel: Outside Hazel's House (Day), Hazel's House (Night) - East Castele
    • Joins party at Master
  • Master Jinx: Hazel's House - East Castele
    • Joins party at God
  • Nox: Castele Forest - East Castele
    • Joins party at Adept
  • Skybie: Plushling Camp - Levitania
    • Unlocks "Heaven's Wraith" (Master)

Skills

Specialized Skill List

Skill
Magic Skill
Earth Magic
Water Magic
Fire Magic
Wind Magic

Command List

Skill Button Combination Rank learned
Fairy Fire Set magic to Fire, A Hero
Snowball Set magic to Water, A Hero
Windcutter Set magic to Wind, A Hero
Sapling Heal Set magic to Earth, A
Fireball Set magic to Fire, Charge A Hero
Firesplosion Set magic to Fire, Long Charge A Hero
Fire Storm Set magic to Fire, Charge X Hero
Wall of Fire Set magic to Fire, Long Charge X
Icy Breath Set magic to Water, Charge A Hero
Snapfreeze Set magic to Water, Long Charge A Hero
Ice Storm Set magic to Water, Charge X Apprentice
Blizzard Set magic to Water, Long Charge X Expert
Air Sickle Set magic to Wind, Charge A Fledgling
Razor Wind Set magic to Wind, Long Charge A Adept
Thunder Storm Set magic to Wind, Charge X Apprentice
Cosmic Thunder Set magic to Wind, Long Charge X Expert
Flower Heal Set magic to Earth, Charge A Fledgling
Healing Forest Set magic to Earth, Long Charge A Adept
Healing Meadow Set magic to Earth, Charge X Apprentice
Nature's Bounty Set magic to Earth, Long Charge X Expert
Falling Star Special Skill fully charged, X Adept
Shooting Star Special Skill fully charged, X Hero

Challenges

Class Challenges reward the player with Stars which accumulate to rise the rank of the player within the Life Class. Talk to Master Jinx to cash in Challenge rewards.

Challenge Instructions Stars
Novice Challenges
Fledgling Wizard Visit the Wizard Master, Jinx, and learn how to cast spells. 100
Fledgling Challenges
Fire Power Use Fireball ([A] charged attack with Fire Magic) to defeat 10 monsters. Deal the final blow with Fireball! 30
Water Power Use Icy Breath([A] charged attack with Water Magic) to defeat 10 monsters. Deal the final blow with Icy Breath! 30
Wind Power Use Air Sickle ([A] charged attack with Wind Magic) to defeat 10 monsters. 30
Weed Killer As a Wizard, defeat 1 Weedling in Haniwa Cave on the East Grassy Plains. 30
Weed Out the Weedlings As a Wizard, defeat 5 Weedlings in Haniwa Cave on the Grassy Plains. 50
Cobalt-Hearted Killer As a Wizard, defeat 1 Cobalt Frog in Haniwa Cave on the Grassy Plains. 30
Cobalt Conquest As a Wizard, defeat 5 Cobalt Frogs in Haniwa Cave on the Grassy Plains. 50
The Skullblob Job As a Wizard, defeat 1 Skulblob in Haniwa Cave on the Grassy Plains at night. 100
Spooky Specter As a Wizard, defeat 1 Spook , found in the northern part of the Grassy Plains at night-time. 100
Apprentice Challenges
Fire Conjurer (Master of Fire) Use Firestorm ([X] charged attack with Fire Magic) to defeat 10 monsters.

50

Water Conjurer (Master of Ice) Use Ice Storm ([X] charged attack with Water Magic) to defeat 10 monsters. 50
Wind Conjurer (Master of Wind) Use Thunderstorm ([X] charged attack with Wind Magic) to defeat 10 monsters. 50
Frog on a Log (Froggy Fields Forever) As a Wizard, defeat 1 Field Frog by the shores of the West Grassy Plains. 50
Ribbit Ribbit (Ferocious Frog Fight) As a Wizard, defeat 5 Field Frogs by the shores of the West Grassy Plains. 80
Toad in the Hole (Ribbit Gambit) As a Wizard, defeat 1 Splash Frog by the shores of the West Grassy Plains. 50
The Final Croak (Final Croak) As a Wizard, defeat 5 Splash Frogs by the shores of the West Grassy Plains. 80
An Evil Mushroom?! (Malignant Mushface) As a Wizard, defeat 1 Mushface among the trees in the Elderwood. 50
Mushroom-Hunti' Magician (Mushface to Face) As a Wizard, defeat 5 Mushfaces among the trees in the Elderwood. 80
You've Got to be Jelling Me (Quelling the Jelly) As a Wizard, defeat 1 Mountain Jelling within the Waterfall Cave on Mt Snowpeak. 50
Jelling the Night Away (Mountain Jelly Melee) As a Wizard, defeat 5 Mountain Jellings within the Waterfall Cave on Mt Snowpeak. 80
A Fake Great Tree? (TIMMMBERRR!) As a Wizard, defeat 1 Timber Tinder among the trees in the Elderwood. 50
Wood You Stop?! (Timber Tinder Takedown) As a Wizard, defeat 5 Timber Tinders amoung the trees in the Elderwood. 80
An Encounter with an Earth Spirit (Earthly Encounter) As a Wizard, defeat 1 Spirit of Earth in the heart of the Elderwood. 100
Earthly Pleasures (Earth Wraith Wrecker) As a Wizard, defeat 1 Earth Wraith, found within the Elderwood at night-time. 200
Adept Challenges
Whoa! You're Burning Up! (Lava Drama) As a Wizard, defeat 1 Lava Weedling in Mt Snowpeak's Lava Cave. 100
Y'Ouch! Hot Stuff! (Ashes to Ashes) As a Wizard, defeat 5 Lava Weedlings in Mt Snowpeak's Lava Cave. 150
Fire-breathing Mushroom (Fire-Breathing Fungus)

As a Wizard, defeat 1 Mushflame within Mt Snowpeak's Lava Cave.

100
Fiery Fungi (Mushflame Massacre) As a Wizard, defeat 5 Mushflames within Mt Snowpeak's Lava Cave. 150
Jelly Lava?! (Felling the Jelly) As a Wizard, defeat 1 Lava Jelling within Mt Snowpeak's Lava Cave. 100
Lava Me Alone! (Jelly Warfare) As a Wizard, defeat 5 Lava Jellings within Mt Snowpeak's Lava Cave. 150
Coconut Punch (Beat to the Punch) As a Wizard, defeat 1 Punching Palm on the isles of Tortuga Archipelago. 100
That's Just Coco Nuts! (Pummeling Palms) As a Wizard, defeat 5 Punching Palms on the isles of Tortuga Archipelago. 150
From the Magma Born (Beat the Heat) As a Wizard, defeat 1 Spirit of Fire deep within Mt Snowpeak's Lava Cave 150
Desert Winds (Wind Chagrin) As a Wizard, defeat 1 Spirit of Wind somewhere in the Drysand Desert. 150
Spooky Sands (Ghost of a Chance) Defeat 1 Desert Spook near the Ancient Ruins at night, then cash in the Bounty as a Magician. 250
A Spirit from the Snowy Peak (Snowpeak Spooky) Defeat 1 Ice Spook at the summit of Mt Snowpeak at night, then cash in the Bounty as a Magician. 250
Sandstorm Lord (Gust of Ghoul) As a Wizard, defeat 1 Gale Wraith somewhere in the Drysand Desert. 300
Shimmering Mirage (Blaze of Glory) As a Wizard, defeat 1 Blaze Wraith deep within Mt Snowpeak's Lava Cave. 300
Expert Challenges
Fire Play (Playing with Fire) Use Wall of Fire ([X] supercharged attack with Fire Magic) to defeat 10 monsters. 150
Water Play (Blizzard Wizzard) Use Blizzard ([X] supercharged attack with Water Magic) to defeat 10 monsters. 150
Air Play (Here Comes the Thunder) Use Cosmic Thunder ([X] supercharged attack with Wind Magic) to defeat 10 monsters. 150
Shrubbery Shredding (Shrub Shredder) As a Wizard, defeat 1 Sharp Weedling in the Deep Elderwood. 150
Weed Whacker (Weedling Whacker) As a Wizard, defeat 5 Sharp Weedlings in the Deep Elderwood. 250
Bramble Scramble (Bramble Scramble) As a Wizard, defeat 1 Burrly Bramble in the Deep Elderwood. 150
Bramble Rumble (Bramble Rumble) As a Wizard, defeat 5 Burrly Brambles in the Deep Elderwood. 250
Under the Sea (Deepsea Hostilities) As a Wizard, defeat 1 Jelling within Tortuga Archipelago's Deepsea Cave. 150
Deadly Depths (Deadly Depths) As a Wizard, defeat 5 Jellings within Tortuga Archipelago's Deepsea Cave. 250
A Poison Cube? (Toxic Threat) As a Wizard, defeat 1 Toxic Jelling in the Drysand Desert's Subterranean Lake. 150
Out, Poison! (Poison Cubed) As a Wizard, defeat 5 Toxic Jellings in the Drysand Desert's Subterranean Lake. 250
Still Waters Run Deep (In Deep Water) As a Wizard, defeat 1 Spirit of Water within the Deepsea Cave or around Tortuga Archipelago. 200
Spirit in the Dark (Shadow Showdown) As a Wizard, defeat 1 Spirit of Darkness within Cacto Cove's Cave of Shadows. 200
King of the Deep (King of the Deep) Defeat 1 Jellking within the Deepsea Cave , then cash in the Bounty as a Magician. 700
Ocean Fury (Wraith Wrath) As a Wizard, defeat 1 Sea Wraith deep within the Deepsea Cave. 750
Wild Wild Wood (Forest Foe) As a Wizard, defeat 1 Forest Wraith within the Deep Elderwood. 750
Master Challenges
Triple Shooting Star (Seeing Stars) Use Shooting Star ([X] with a full Special Skill gauge) to defeat 10 monsters. 300
A Lovely Little Island (Isle Get You!) As a Wizard, defeat 1 Lovely Jelling on Cacto Cove. 150
Quicksilver (Pedal to the Metal) As a Wizard, defeat 1 Metal Jelling in the Drysand Desert's Ancient Ruins . 300
Nosfrogatu (Deep Frog Diving) As a Wizard, defeat 1 Crimson Frog in the Subterranean Lake. 150
Croaking Red As a Wizard, defeat 5 Crimson Frogs in the Subterranean Lake. 400
Sandslime As a Wizard, defeat 1 Desert Jelling in the Drysand Desert's Ancient Ruins. 150
Dust to Dust As a Wizard, defeat 5 Desert Jellings in the Drysand Desert's Ancient Ruins. 400
Rend the Sky Asunder (Terror of the Sky) As a Wizard, defeat 1 Terror Weedling in Central Levitania. 150
Torn-Up Terror (Reign of Terror) As a Wizard, defeat 5 Terror Weedlings in Central Levitania. 400
Heavenly Light (Light's Out) As a Wizard, defeat 1 Spirit of Light on Levitania. 600
Entombed Spirit (Your Fate Is Sealed) Defeat 1 Big Spook haunting the Ancient Ruins , then cash in the Bounty as a Magician. 800
Heaven's Wraith (Frightening Lightning) As a Wizard, defeat 1 Lightning Wraith in Central Levitania. 1500
Hero Challenges
Darkness and Fury (Calamity Pain) As a Wizard, defeat 1 Calamitus deep within the Drysand Desert's Ancient Ruins . 2000
Legend Challenges
Island Rainbow As a Wizard, defeat 5 Rainbow Spirits on Origin Island. 1500
Wisper in the Dark As a Wizard, defeat 5 Dark Wisps in Origin Island's Central Grassland at night. 1500
Wisper on the Wind As a Wizard, defeat 10 Wind Wisps in Origin Island's Forest Shrine. 1500
Wispering Flames As a Wizard, defeat 10 Flame Wisps in Origin Island's Rocky Hill Shrine. 1500
Wisper on the Water As a Wizard, defeat 10 Aqua Wisps on Origin Island's Penguin Beach at night. 1500
Rainbow over an Ancient Isle Defeat the Rainbow Wraith in Origin Island's Central Grassland, then cash in the Bounty as a Magician. 2500
God Challenge*
Jinx's Magician Special Request Defeat 1 Pumpking in Deep Elderwood, then bring back a Magic Power Orb to Jinx as proof that you have defeated the beast. N/A
Lives