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This page reveals the effects of adding additional ingredients to crafts for the following lives: Alchemist, Blacksmith, Carpenter, and Tailor. Additional ingredients may be included once the player has reached Expert rank in a crafting life.
For information on the effects for the Cook life, please refer to the Cooking page.
Added Ingredients[]
There are a number of added ingredients which can add effects to a crafted item.
Adding a Divine Orb (Wisdom Orb, Love Orb, Bravery Orb) will increase the power of a stat even further. The type of orb does not matter.
Tools[]
Axes[]
- Celestial Leaf: S. skill rate + (axe)
- Focus Gem: Sweet Spot Area +
- Focus Gem +: Sweet Spot Area ++
- Giant Tree Nuts: Great Tree Damage +
- Giant Fang: Boss Tree damage +
- Giant Scale: Charged Attack Power +
- Goddess's Bead: Special tree damage +
- Other-Worldly Leaf: S. skill rate + (axe)
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
- Yggdrasil Branch: Sweet spot strike power +
Fishing Rods[]
- Antenna Lantern: Desert fish damage +
- Celestial Scales: S. skill rate + (rod)
- Dark Scales: Sky fish damage +
- Forest Lordfish Moss: Freshwater fish damage +
- Giant Claws: Strike damage +
- Giant Scale: Charged attack power +
- Giant Tail: Line gauge recovery ++
- Godfish Moss: Line resistance +
- Golden Fin: Giant fish chance ++
- Icy Scales: Lava fish damage +
- Otherworldly Fin: All Fish Damage +
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Subterranean Scales: Sea fish damage +
- Swordfish Fin: Giant fish chance +
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
- Volcanic Fin: Ice fish damage +
Flasks[]
- Ancient Stone: Crafting S. Skill +25%
- Ancient Stone +: Crafting S. Skill +30%
- Qualitine: Higher Quality Rate +1%
- Qualitine +: Higher Quality Rate +5%
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
Frying Pans[]
- Ancient stone: Crafting Special Skill Rate +25%
- Ancient Stone +: Crafting Special Skill Rate +30%
- Qualitine: Higher Quality Rate +1%
- Qualitine +: Higher Quality Rate +5%
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
Hammers[]
- Ancient stone: Crafting Special Skill Rate +25%
- Ancient Stone +: Crafting Special Skill Rate +30%
- Qualitine: Higher Quality Rate +1%
- Qualitine +: Higher Quality Rate +5%
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
Needles[]
- Ancient Stone: Crafting Special Skill Rate +25%
- Ancient Stone +: Crafting Special Skill Rate +30%
- Qualitine: Higher Quality Rate +1%
- Qualitine +: Higher Quality Rate +5%
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
Pickaxes[]
- Dark Stone: Special deposit damage +
- Divine Stone: Sweet spot strike power +
- Dragon Shard: Great deposit damage +
- Evil Shard: S. Skill rate + (pickaxe)
- Focus Gem: Sweet Spot area +
- Focus Gem +: Sweet Spot area ++
- Fossil Shard: Superior deposit damage +
- Giant Horn: Boss deposit damage +
- Giant Scale: Charged attack power +
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
Saws[]
- Ancient Stone: Crafting Special Skill Rate +25%
- Ancient Stone +: Crafting Special Skill Rate +30%
- Qualitine: Higher Quality Rate +1%
- Qualitine +: Higher Quality Rate +5%
- Soul Stone: Tool power +15
- Soul Stone +: Tool power +20
- Tool Upgrade Stone: Tool power +5
- Tool Upgrade Stone +: Tool power +10
Armour[]
Armour parts[]
- Def. Upgrade Stone: Defence +5
- Def. Upgrade Stone +: Defence +10
- M. Def. Upgrade Stone: Magic Defence +5
- M. Def. Upgrade Stone +: Magic Defence +10
- Water Mana: Water element +
- Water Mana +: Water element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
Only available for Tailoring[]
- Apple Applique: Luck +1
- Fairy Applique: Intelligence +1
- Shield Applique: Vitality +1
- Hero Applique: Focus +1
- Princess Applique: SP Recovery +
- Pirate Applique: Dexterity +1
- Dragon Applique: Strength +1
- Royal Applique: Max HP +10
- Divinus Applique: God Time +
Accessories[]
- Water Mana: Water element +
- Water Mana +: Water element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
Only available for Rings, Necklaces and Charms[]
- Poison Powder: Poison Resistance
- Stun Powder: Stun Resistance
- Sleep Powder: Sleep Resistance
Not available for Diving Mask / Flower Hairclip and Ares Cape[]
- Energising Stone: S. Skill Charge Rate +10%
- Energising Stone +: S. Skill Charge Rate +25%
Only available for Diving Mask / Flower Hairclip and Ares Cape[]
- Def. Upgrade Stone: Defence +5
- Def. Upgrade Stone +: Defence +10
- M. Def. Upgrade Stone: Magic Defence +5
- M. Def. Upgrade Stone +: Magic Defence +10
Only available for Diving Mask / Flower Hairclip[]
- Apple Applique: Luck +1
- Fairy Applique: Intelligence +1
- Shield Applique: Vitality +1
- Hero Applique: Focus +1
- Princess Applique: SP Recovery +
- Pirate Applique: Dexterity +1
- Dragon Applique: Strength +1
- Royal Applique: Max HP +10
- Divinus Applique: God Time +
Shields[]
- Def. Upgrade Stone: Defence +5
- Def. Upgrade Stone +: Defence +10
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Guardine: Guard rate +
- Guardine +: Guard rate ++
- M. Def. Upgrade Stone: Magic Defence +5
- M. Def. Upgrade Stone +: Magic Defence +10
- Protection Stone: Max HP +20
- Protection Stone +: Max HP +30
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
- Water Mana: Water element +
- Water Mana +: Water element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
Weapons[]
Bows[]
- Attack Upgrade Stone: Attack +5
- Attack Upgrade Stone +: Attack +10
- Berserk Stone: S. Skill rate + without armour
- Berserk Stone +: S. Skill rate ++ without armour
- Criticaline: Critical rate +
- Criticaline +: Critical rate ++
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
- Water Mana: Water element +
- Water Mana +: Water element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
Daggers[]
- Attack Upgrade Stone: Attack +5
- Attack Upgrade Stone +: Attack +10
- Berserk Stone: S. Skill rate + without armour
- Berserk Stone +: S. Skill rate ++ without armour
- Criticaline: Critical rate +
- Criticaline +: Critical rate ++
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
- Water Mana: Water element +
- Water Mana +: Water element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
Only available for Divine Dagger[]
- Def. Upgrade Stone: Defence +5
- Def. Upgrade Stone +: Defence +10
- M. Def. Upgrade Stone: Magic Defence +5
- M. Def. Upgrade Stone +: Magic Defence +10
Greatswords[]
- Attack Upgrade Stone: Attack +5
- Attack Upgrade Stone +: Attack +10
- Berserk Stone: S. Skill rate + without armour
- Berserk Stone +: S. Skill rate ++ without armour
- Criticaline: Critical rate +
- Criticaline +: Critical rate ++
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
- Water Mana: Water element +
- Water Mana +: Water element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
Longswords[]
- Attack Upgrade Stone: Attack +5
- Attack Upgrade Stone +: Attack +10
- Berserk Stone: S. Skill rate + without armour
- Berserk Stone +: S. Skill rate ++ without armour
- Criticaline: Critical rate +
- Criticaline +: Critical rate ++
- Earth Mana: Earth element +
- Earth Mana +: Earth element ++
- Fire Mana: Fire element +
- Fire Mana +: Fire element ++
- Rainbow Mana: All elements +
- Rainbow Mana +: All elements ++
- Water Mana: Water element +
- Water Mana +: Water element ++
- Wind Mana: Wind element +
- Wind Mana +: Wind element ++
Staves[]
- Criticaline: Critical rate +
- Criticaline +: Critical rate ++
- Magic Upgrade Stone: Magic Attack +5
- Magic Upgrade Stone +: Magic Attack +10
- Spell Stone: SP recovery speed +
- Spell Stone +: SP recovery speed ++
Adding Divine Orbs[]
Requires Origin Island downloadable content
Reaching the rank of God/Creator allows Alchemists, Blacksmiths, Carpenters, and Tailors to add a God/Creator materials to their crafts.
Some effects may be obtained by only using a Divine Orb (Bravery Orb, Love Orb, Wisdom Orb).
The type of Orb does not matter as they all may obtain the same results.
Notes: Result is chosen randomly at time of completion. Ability will only be chosen from list below if the divine orb is the only additional material used.
Tools[]
Axes[]
- Boss-tree damage +
- Charged-attack power + / ++
- Dexterity +1 / +2
- Gathering EXP rate +
- Great-tree damage +
- Max Sweet Spot strikes +
- Rare drops + (Gathering)
- Rare drops + [Woodcutting]
- Sacred-tree damage +
- Skill growth + / ++
- S. Skill rate + / ++ (axe)
- Special tree damage +
- Strength +1 / +2
- Sweet Spot area + / ++ / +++
- Sweet spot strike power +
- Tool power +5 / +10 / +15 / +20
- Vitality +1 / +2
Fishing Rods[]
- Charged attack power + / ++
- Dexterity +1 / +2
- Fish less likely to anger
- Focus +1 / +2
- Freshwater fish damage +
- Gathering EXP rate +
- Giant fish chance + / ++ / +++
- Ice fish damage +
- Intelligence +1 / +2
- Line Gauge recovery + / ++ / +++
- Line resistance +
- Rare drops + (Gathering)
- Rare-fish rate +
- Sea fish damage +
- Skill growth + / ++
- S. Skill rate + / ++ (rod)
- Strike damage + / ++
- Tool power +5 / +10 / +15 / +20
Flasks[]
- Crafting EXP + / ++
- Crafting S. Skill rate +25%
- Crafting time limit +
- Dexterity +1 / +2
- Focus +1 / +2
- Higher quality rate +5% / +10% / +15% / +20% / +25% / +30% (+20% and higher effects only possible on Skill Lv11 tools or below)
- Intelligence +1 / +2
- Luck +1 / +2
- Skill growth + / ++
- Special Skill Orb effect +
- Strength +1 / +2
- Tool power +5 / +10 / +15 / +20
- Vitality +1 / +2
Frying Pans[]
- Crafting EXP + / ++
- Crafting S. Skill rate +25%
- Crafting time limit +
- Dexterity +1 / +2
- Focus +1 / +2
- Higher quality rate +5% / +10% / +15% / +20% / +25% / +30% (+20% and higher effects only possible on Skill Lv11 tools or below)
- Intelligence +1 / +2
- Luck +1 / +2
- Skill growth + / ++
- Special Skill Orb effect +
- Strength +1 / +2
- Tool power +5 / +10 / +15 / +20
- Vitality +1 / +2
Hammers[]
- Crafting EXP + / ++
- Crafting S. Skill rate +25%
- Crafting time limit +
- Dexterity +1 / +2
- Focus +1 / +2
- Higher quality rate +5% / +10% / +15% / +20% / +25% / +30% (+20% and higher effects only possible on Skill Lv11 tools or below)
- Intelligence +1 / +2
- Luck +1 / +2
- Skill growth + / ++
- Special Skill Orb effect +
- Strength +1 / +2
- Tool Power +5 / +10 / +15 / +20
- Vitality +1 / +2
Needles[]
- Crafting EXP + / ++
- Crafting S. Skill rate +25%
- Crafting time limit +
- Dexterity +1 / +2
- Focus +1 / +2
- Higher quality rate +5% / +10% / +15% / +20% / +25% / +30% (+20% and higher effects only possible on Skill Lv11 tools or below)
- Intelligence +1 / +2
- Luck +1 / +2
- Skill growth + / ++
- Special Skill Orb effect +
- Strength +1 / +2
- Tool power +5 / +10 / +15 / +20
- Vitality +1 / +2
Pickaxes[]
- Boss deposit damage +
- Charged-attack power + / ++
- Focus +1 / +2
- Gathering EXP rate +
- Great-deposit damage +
- Max Sweet Spot strikes +
- Rare drops + (Gathering)
- Rare drops + [mining]
- Skill growth + / ++
- Special deposit damage +
- S. Skill rate + / ++ (pickaxe)
- Strength +1 / +2
- Superior deposit damage +
- Sweet spot area + / ++ / +++
- Sweet Spot strike power +
- Tool power +5 / +10 / +15 / +20
- Vitality +1 / +2
- Wingstone damage +
Saws[]
- Crafting EXP + / ++
- Crafting S. Skill rate +25%
- Crafting time limit +
- Dexterity +1 / +2
- Focus +1 / +2
- Higher Quality Rate +5% / +10% / +15% / +20% / +25% / +30% (+20% and higher effects only possible on Skill Lv11 tools or below)
- Intelligence +1 / +2
- Luck +1 / +2
- Skill growth + / ++
- Special Skill Orb effect +
- Strength +1 / +2
- Tool Power +5 / +10 / +15 / +20
- Vitality +1 / +2+2
Armour[]
Head Armour[]
- Defence +5 / +10
- Dexterity +2 / +4
- Dosh drop rate + / ++
- Focus +2 / +4
- Friendship growth rate +
- HP Orb drop rate + / ++
- Intelligence +2 / +4
- Item drop rate +
- Luck +2 / +4
- Magic Defence +10
- Max HP +10
- Strength +2 / +4
- Vitality +2 / +4
Body Armour[]
- Attack + (unarmed) (only available for full body garbs)
- Basic Stats +3 (only available for full body garbs)
- Defence +5 / +10 / +15 (only available for full body garbs)
- Dexterity +2 / +4 / +6 / +10 (only available for full body garbs)
- Dosh drop rate + / ++
- Focus +2 / +4 / +6 / +10 (only available for full body garbs)
- Friendship growth rate +
- HP orb drop rate + / ++
- Intelligence +2 / +4 / +6 / +10 (only available for full body garbs)
- Item drop rate +
- Luck +2 / +4 / +6 / +10 (only available for full body garbs)
- Magic Defence +5 / +10 / +15 (only available for full body garbs)
- Max HP +10 / +20 / +30
- Poison resistance / immunity (only available for full body garbs)
- Sleep resistance / immunity (only available for full body garbs)
- Stun resistance / immunity (only available for full body garbs)
- SP recovery speed + / ++ / +++ (only available for full body garbs)
- Strength +2 / +4 / +6 / +10 (only available for full body garbs)
- Vitality +2 / +4 / +6 / +10 (only available for full body garbs)
Leg Armour[]
- Attack + (unarmed)
- Defence +5 / +10
- Dexterity +2 / +4 / +6
- Dosh drop rate +
- Focus +2 / +4 / +6
- Friendship Growth Rate +
- HP orb drop rate +
- Intelligence +2 / +4 / +6
- Luck +2 / +4 / +6
- Magic Defence +5 / +10
- Max HP +10 / +20 / +30 (only on Tailor-crafted leggings; of those confirmed, only Master rank and below recipes are known to be able to orb-roll +30)
- Poison resistance / immunity (not possible on some Tailor recipes, notably those of Master rank and lower; all DLC recipes for Tailor are confirmed able to roll it, however)
- Sleep resistance / immunity (not possible on some Tailor recipes, notably those of Master rank and lower; all DLC recipes for Tailor are confirmed able to roll it, however)
- Strength +2 / +4 / +6
- Stun resistance / immunity (not possible on some Tailor recipes, notably those of Master rank and lower; all DLC recipes for Tailor are confirmed able to roll it, however)
- Vitality +2 / +4 / +6
Hand Armour[]
- Defence +5 / +10
- Dexterity +2 / +4
- Dosh drop rate + / ++
- Focus +2 / +4
- Friendship growth rate +
- HP orb drop rate + / ++
- Intelligence +2 / +4
- Item drop rate +
- Luck +2 / +4
- Magic Defence +5 / +10
- Max HP +10
- Strength +2 / +4
- Vitality +2 / +4
Foot Armour[]
- Defence +5 / +10
- Dexterity +2 / +4
- Dosh drop rate + / ++
- Focus +2 / +4
- Friendship growth rate +
- HP orb drop rate + / ++
- Intelligence +2 / +4
- Item drop rate +
- Luck +2 / +4
- Magic Defence +5 / +10
- Max HP +10
- Strength +2 / +4
- Vitality +2 / +4
Accessories[]
- Attack +5 / +10 / +15 / +20
- Basic Stats +3 / +5 (Glasses only)
- Critical rate + / ++ / +++ / ++++
- Defence +5 / +10 / +15
- Dexterity +2 / +4 / +6
- Focus +2 / +4 / +6
- Friendship Growth Rate +
- God Mode time +
- Intelligence +2 / +4 / +6
- Luck +2 / +4 / +6
- Magic Attack +5 / +10 / +15 / +20
- Magic Defence +5 / +10 / +15
- Max HP +10 / +20
- Poison resistance / immunity
- Sleep resistance / immunity
- Strength +2 / +4 / +6
- Stun resistance / immunity
- Vitality +2 / +4 / +6
Shields[]
- Defence +5 / +10 / +15
- Dexterity +4 / +6 / +10
- Focus +4 / +6 / +10
- Friendship growth rate +
- Guard rate +
- Luck +4 / +6
- Magic Defence +5 / +10 / +15
- Max HP +20 / +30
- SP recovery speed + / ++ / +++
- Strength +4 / +6 / +10
- Vitality +4 / +6 / +10
Weapons[]
Bows[]
- Attack +5 / +10 / +15 / +20 (Skill Lv6 or lower only)
- Battle EXP rate +
- Critical rate + / ++ / +++ / ++++ (Skill Lv6 or lower only)
- Dexterity +2 / +4 / +6 / +10
- Dosh drop rate + / ++
- Focus +2 / +4 / +6 / +10
- Friendship growth rate +
- God Mode time + / ++
- HP orb drop rate + / ++
- Item drop rate +
- Luck +4 / +6
- May poison enemy (Skill Lv6 or lower only)
- May stun enemy (Skill Lv6 or lower only)
- Skill growth + / ++
- S. Skill charge rate +10% / +25% / +30% (Skill Lv8 or lower only)
- Special Skill damage + (Skill Lv6 or lower only)
- Strength +4 / +6 / +10
- Vitality +4 / +6 / +10
Daggers[]
- Attack +5 / +10 / +15 / +20 (not possible on Divine Dagger)
- Basic Stats +3 / +5
- Battle EXP rate +
- Critical rate + / ++ / +++ / ++++ (not possible on Divine Dagger)
- Dexterity +4 / +6 / +10
- Dosh drop rate + / ++
- Focus +4 / +6 / +10
- Friendship growth rate +
- God Mode time + / ++
- HP orb drop rate + / ++
- Intelligence +4 / +6 / +10
- Item drop rate +
- Luck +4 / +6 / +10
- Max HP +20 / +30
- May poison enemy (Skill Lv8 or lower only)
- May stun enemy (Skill Lv8 or lower only)
- Skill growth + / ++
- SP recovery speed + / ++ / +++
- Strength +4 / +6 / +10
- Vitality +4 / +6 / +10
Greatswords[]
- Attack +5 / +10 / +15 / +20 (Skill Lv6 or lower only)
- Battle EXP rate +
- Critical Rate + / ++ / +++ / ++++ (Skill Lv6 or lower only)
- Dexterity +2 / +4 / +6 / +10
- Dosh drop rate + / ++
- Focus +2 / +4 / +6 / +10
- Friendship growth rate +
- God Mode time + / ++
- HP orb drop rate + / ++
- Item drop rate +
- Luck +2 / +4 / +6
- May poison enemy (Skill Lv6 or lower only)
- May stun enemy (Skill Lv6 or lower only)
- Skill Growth + / ++
- Special Skill Damage + (Skill Lv6 or lower only)
- S. Skill charge rate +10% / +25% / +30% (Skill Lv8 or lower only, except Demonic Void, which cannot roll any S. Skill Charge effects, and Sword of Heroes, which can roll S. Skill Charge Rate+30% despite being a Skill Lv12 weapon)
- S. Skill rate + (w/o armour)
- Strength +2 / +4 / +6 / +10
- Vitality +2 / +4 / +6 / +10
Longswords[]
- Attack +5 / +10 / +15 / +20 (Skill Lv6 or lower only)
- Battle EXP rate +
- Critical rate + / ++ / +++ / ++++ (Skill Lv6 or lower only)
- Dexterity +2 / +4 / +6 / +10
- Dosh drop rate + / ++
- Focus +2 / +4 / +6 / +10
- Friendship growth rate +
- God Mode time + / ++
- HP orb drop rate + / ++
- Item drop rate +
- Luck +2 / +4 / +6
- May poison enemy (Skill Lv6 or lower only)
- May stun enemy (Skill Lv6 or lower only)
- Special Skill Damage + (Skill Lv6 or lower only)
- S. Skill charge rate +10% / +25% / +30% (Skill Lv8 or lower only)
- Skill growth + / ++
- S. Skill rate + / ++ (w/o armour)
- Strength +2 / +4 / +6 / +10
- Vitality +2 / +4 / +6
Staves[]
- Battle EXP rate +
- Critical rate + / ++ / +++ / ++++ (Skill Lv6 or lower only)
- Dosh drop rate + / ++
- Focus +2 / +4 / +6 / + 10
- Friendship growth rate +
- God Mode time + / ++
- HP orb drop rate + / ++
- Intelligence +2 / +4 / +6 / +10
- Item drop rate +
- Luck +2 / +4 / +6
- Magic Attack +5 / +10 / +15 / +20 (Skill Lv6 or lower only)
- Max HP +10 / +20 / +30
- Special Skill damage + (Skill Lv6 or lower only, except Serpent Staff, which can roll it despite being a Skill Lv10 Staff)
- S. Skill charge rate +10% / +25% / +30% (Skill Lv8 or lower only; Serpent Staff, however, cannot roll any S. Skill Charge Rate+ effects, regardless of rate)
- Skill growth + / ++
- SP recovery speed + / ++ / +++
- S. Skill rate + (w/o armour)